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Affected: The Asylum [VR]

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Due to the title not being released yet, I only have limited imagery to show.

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Whilst working at Fallen Planet Studios, I was helping to create a game in the Affected series "The Asylum". Where I underwent multiple tasks involving Level Design, Research & Prop Modelling. 

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Skills:​​​

  • Level Design - Verticality, level flow, Architecture in Block out stages. using Probuilder & Umodeler plugins in Unity.

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  • Iterations of development phases of the game. 

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  • Solid understanding of the game engine & in-house tools to implement and troubleshoot design elements effectively including custom textures, model optimization, and block out tools. 

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  • Research within' surrounding locations & creating mood boards via Puref/Miro to visualize inspiration to reflect in game.​​​​

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  • Kept in close contact to the team, ensuring a shared vision and update regularly through Collaborate repo.

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  • Created Prop Models for various elements in the game:  interaction and environmental.

Fallen Planet - Game/Level Generalist, Prop Artist

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